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The Voyage Ahead

Roadmap to Launch

Development phases

  1. Setting Sail

    Does she float?
    In progressJuly 2026 – September 2026
    • Making sure the boats float.
    • Initial port build-out.
    • Terrain building and itemization.
    • Building and testing the core systems.
  2. Iron Latitudes roadmap — Sea Trials phase art

    Sea Trials

    Behind closed doors.
    PlannedSeptember 2026 – May 2027
    • Sail together in co-op — a small crew, one session.
    • The first playable islands and a home port.
    • Ship-to-ship cannon combat, real ballistics.
    • Board a beaten ship and fight her crew on deck.
    • The first survival loop — fell a tree, mine rock, craft with your hands.
    • Create your captain and take a small boat out.
  3. Iron Latitudes roadmap — Come Aboard phase art

    Come Aboard

    The free demo. It costs nothing.
    PlannedTargeting June 2027
    • Make a captain, name your ship — both yours, shown, never mangled.
    • Co-op from minute one — start on a dinghy, graduate to a real hull.
    • A handful of islands and the home port of Rope's End.
    • A real naval fight — work the wind, trade broadsides, take the deck.
    • The captain in the coat — cut down the leader, and the fight goes out of the rest.
    • Fell a tree, mine a rock, craft one thing.
    • The Earned Name — give quarter or refuse, sail home, hear how the port talks.
  4. Iron Latitudes roadmap — Early Access phase art

    Early Access

    The real thing — still growing.
    PlannedTargeting July 2027

    Out of the gate

    • The full co-op experience — create, sail, fight, board, gather, craft.
    • Multiple islands and the home port, more added over time.
    • Naval combat against more than one class of enemy vessel.
    • Real progression — earn your way by deeds, not kills.
    • The Earned Name deepens — reputation forks port to port.

    Planned during Early Access

    • Deeper on-foot combat — timing and defense, no damage sponges.
    • A wider crafting web and a working period economy.
    • More ships, more islands, more world to get lost in.
  5. Iron Latitudes roadmap — Full Voyage phase art

    Full Voyage

    1.0 — the vision we steer for.
    PlannedTargeting Early 2028
    • A persistent shared world that remembers what you did.
    • Full on-foot, Souls-inspired combat — timing, defense, boarding with weight.
    • The full trade-and-craft economy — from sweat to silver.
    • More ships, and the ship as home — fit her out, fly your colors.
    • Grounded threats out of New World folklore.
    • Companions and mounts, settlements and factions.
    • A world worth a hundred hours, and legends past the charts.