From the Crew
Dev Blog
Notes from the build — what we're making, breaking, and learning.
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Ship's LogEntry No. 6
The World Is Up. The Ships are there... kinda.
A setting, ten people, and ten hulls are now on the site. The ships have descriptions, but no timelines and not a ton of details, on purpose.
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Ship's LogEntry No. 5
We Went Quiet. Here Is Why.
Eight days of silence, one website rebuilt from scratch, and a graphics card that crashed at the worst possible moment. Three times.
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Ship's LogEntry No. 4
Chop, Mine, and the Afternoon Mining Was Completely Broken
The verb worked perfectly in the code. It just did absolutely nothing in the game.
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Ship's LogEntry No. 3
We Almost Built Our Own Combat System. Then We Deleted It.
Sometimes the smartest thing a small studio can do is admit that someone else already did it better.
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Ship's LogEntry No. 2
Fair Winds: Hello from Raven Watch Studios
Who we are, what Iron Latitudes is, and the promise to show the whole voyage, bad nights included. Welcome aboard.
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Ship's LogEntry No. 1
Iron Latitudes: Building a Living Pirate World
What we actually mean when we say "a world that remembers."
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